Bonus


Commander Bonus
After defeating an enemy, you will see a gHith mark for every body you bring down.




In the pool of enemy you will encounter, you will sometimes see an enemy with a red mark. That enemy in question is the commander.
Whenever you defeat a commander, a special gCommander Down!h bonus will appear on the screen.
This bonus will be multipled to the number of gHith marks you can get.


100 gHITh x gCommander Down!h bonus g (I.E. 3000 points x bonus = 300 000 points)


In other words, the more gHith marks you get, the more the gCommander Down!h bonus will be effective.
That is why you should eliminate the enemies as they appear on screen.


Moreover, the order and way you will use to destroy the enemy will be essential.
For example, if there would be a formation of 5 enemies, one of them should be a commander.
At that moment, if you decide to bring the commander down first, your bonus will be summed as follows:

1 Hit x gCommander Down!h bonus

Although, if you decide to take down the 4 normal enemies first and the commander last, your bonus will be summed as follows:

5 Hit x gCommander Down!h bonus

The difference in points should be large as you decide the way and order to bring down the enemy.
Bringing them down is one thing, but if you are aiming for a better score, you must consider you tactics carefully.

Missile Bonus

After using your first and second missile to bring down an enemy,
your basic score will be 2x. After that, for every 2 missiles you are going to use to bring down enemies,
your basic score will be gradually go from 2x to 4x, 8x and even 16x.
You will also be able to obtain points from bosses.
Moreover, if you bring down a commander with a missile,
regardless of the series of hits, your gCommander Down!h bonus will be 2x.

In this case, the basic score is 50 000 points. Since 8 missiles were used to bring down the enemies,
the score is 16x, and the displayed score should be 800 000 instead.
The basic score after getting the gCommander Down!h bonus with a missile kill should change
from 305 000 points to 610 000 with the 2x bonus previously mentioned.



Near-Miss Bonus

If you are able to evade an enemyfs attack or an enemyfs direct charging attack by an inch,
sparkles should appear from your mobile suit. The gNear-Missh bonus will give you 500 points.