Bonus
Commander Bonus
After defeating an enemy, you will see a
gHith mark for every body you bring down.
In the pool of enemy you will encounter,
you will sometimes see an enemy with a red
mark. That enemy in question is the commander.
Whenever you defeat a commander, a special
gCommander Down!h bonus will appear on
the screen.
This bonus will be multipled to the number
of gHith marks you can get.
100 gHITh x gCommander Down!h bonus g
(I.E. 3000 points x bonus = 300 000 points)
In other words, the more gHith marks you
get, the more the gCommander Down!h bonus
will be effective.
That is why you should eliminate the enemies
as they appear on screen.
Moreover, the order and way you will use
to destroy the enemy will be essential.
For example, if there would be a formation
of 5 enemies, one of them should be a commander.
At that moment, if you decide to bring the
commander down first, your bonus will be
summed as follows:
1 Hit x gCommander Down!h bonus
Although, if you decide to take down the
4 normal enemies first and the commander
last, your bonus will be summed as follows:
5 Hit x gCommander Down!h bonus
The difference in points should be large
as you decide the way and order to bring
down the enemy.
Bringing them down is one thing, but if you
are aiming for a better score, you must consider
you tactics carefully.
Missile Bonus
After using your first and second missile
to bring down an enemy,
your basic score will be 2x. After that,
for every 2 missiles you are going to use
to bring down enemies,
your basic score will be gradually go from
2x to 4x, 8x and even 16x.
You will also be able to obtain points from
bosses.
Moreover, if you bring down a commander with
a missile,
regardless of the series of hits, your gCommander
Down!h bonus will be 2x.
In this case, the basic score is 50 000 points.
Since 8 missiles were used to bring down
the enemies,
the score is 16x, and the displayed score
should be 800 000 instead.
The basic score after getting the gCommander
Down!h bonus with a missile kill should
change
from 305 000 points to 610 000 with the 2x
bonus previously mentioned.
Near-Miss Bonus
If you are able to evade an enemyfs attack
or an enemyfs direct charging attack by
an inch,
sparkles should appear from your mobile suit.
The gNear-Missh bonus will give you 500
points.