1. Opening -> Cemetery



The story will advance automatically.
Input the protagonist's name.
After the long dialogue, you will gain access to areas beyond the cemetery.
*If you keep refusing to cooperate, you will be taken back to the title.


2. Paupers' Alley (Mika)




2-1: Paupers' Alley (Night)
The man at the northeastern door of Paupers' Alley will tell you about Mika.
Talk to the dog, and then to Mika.
Return to the cemetery and wait for day.

*Re: Irina, the guard at the stairs leading to the downtown area
If you talk to her more than twice, you can attack her, but you will be killed by her.

2-2: Paupers' Alley (Day) -> Downtown
Go up the stairs from the paupers' alley to the downtown area.
Go into the house with a white dog at the front door.
Walk around the house for a bit, and the dog will come in when you try to leave.
Obtain dog food outside the house.
Return to the cemetery and wait for night.

*Go north of downtown to enter the bazaar. Dwarf event in front of the cage.
*Misumi event in southern house downtown.
Misumi's key obtainable from a table in the back.

2-3: Paupers' Alley (Night)
Give the dog (Varis) dog food.
Talk to Mika and attack her -> Mika event
After the event, obtain the key to the sewers after talking to Mareeka.

*After Mika's event, you can recall it from the well in the cemetery.
*After Mika's event, talk to her again any night after to trigger Mika's ghoulah event.


3. Library Area (Alette)




3-1: Paupers' Alley (Night) -> Sewers -> Library Area
Enter the sewers from the northeastern door in the paupers' alley.
Go north through the sewers to access the library area.
*You may not pass through the sewers in the day due to the gas.
Alette and Erin event in front of the library.
Go west into the bazaar.
Enter a mysterious shop to obtain Livre Noir: Volume Un.
Return to the cemetery, pass Mareeka the Livre Noir, and wait for day.

3-2: Library Area (Night)
Mareeka spends the day decoding the Livre Noir. Automatically changes to night.
Protagonist gets strengthened and can now Run.
Enter the library again through the sewers.
Catch Alette on her way home -> Alette event

*If you let Alette reach home, you can try again the next night.
Instead of trying to catch her from behind, try to block her way home.


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