FULL VERSION V1.1.3

==SETTINGS==

==MOVEMENT==

==ANIMATION==

==MECH==

==SCREEN EFFECTS==

==CHARACTER==

==OTHER==






SELECTED BLOCK PARAMETERS
Targets:
Targets(Destination):
Target Location:
Melee Distance:
Offset Adjustment:
Offset: X
Offset: Y
Duration:
Face Destination?YesNo
Movement Easing:
Movement Motion:
Jump Height:
Wait For Jump? YesNo
Animation ID:
Mirror Animation? YesNo
Wait For Animation? YesNo
Wait For Movement? YesNo
Start Location TargetPoint
Targets:
Centralize? Center ProjectileCreate Each
Target Location:
Point X:
Point Y:
Offset X:
Offset Y:

End Location TargetPoint
Targets:
Centralize? Center ProjectileCreate Each
Target Location:
Point X:
Point Y:
Offset X:
Offset Y:

Animation ID:
Icon ID:
Picture Name:
Duration:
Wait For Projectile? YesNo
Auto Angle? Automatically AngleNormal
Angle Offset:
Arc Peaking:
Easing:
Spin Speed:
Blend Mode:
Hue:
Scale:

Duration:

Power(0-9):
Speed(0-9):
Duration:
Wait For Completion? YesNo

Targets:
Targets:
Mirror Animation? MirrorNormal
Wait For Animation? OnOff
Targets:
Motion Animation:
Targets:
Desired Height:
Duration:
Easing:
Wait For Float? OnOff
Immortal: Off YesNo
Wait For New Line? YesNo
Wait For Effects? YesNo
Clear Battle Log? YesNo
Home Reset? YesNo
Wait For Movement? YesNo

Display Action? YesNo
Immortal: On YesNo
Battle Step YesNo
Wait For Movement? YesNo
Cast Animation? YesNo
Wait For Animation? YesNo

Targets:
Destination Point:
Offset Adjustment:
Offset X:
Offset Y:
Duration:
Face Destination?YesNo
Movement Easing:
Movement Motion:
Wait For Movement? YesNo
Targets:
Motion Type:
Show Weapon? YesNo
Common Event Id:
Targets:
Angle:
Duration:
Spin Easing:
Revert Angle on Finish? YesNo
Wait For Spin? YesNo
Scale:
Duration:
Zoom Easing:
Wait For Zoom? YesNo
Targets:
Direction:
Targets:
Distance Adjustment:
Distance: X
Distance: Y
Duration:
Face Destination?YesNo
Movement Easing:
Movement Motion:
Wait For Movement?YesNo
Intensity:
Duration:
Easing Type:
Targets:
Desired Opacity:
Duration:
Opacity Easing:
Wait For Opacity?YesNo
Targets:
Delay:
Duration:
Hue:
Starting Opacity:
Color Tone:
Color helper here:
Targets:
Targets:
Duration:
Camera Easing:
Wait For Camera?YesNo
X Coordinate:
Y Coordinate:
Duration:
Camera Easing:
Wait For Camera?YesNo
Targets:
Target Location:
Offset X:
Offset Y:
Amplitude:
Wavelength:
Duration:
Targets:
Motion Type:
Frame Index:
Show Weapon? YesNo
Pick Color:
Intensity(0-255):
Duration:
Wait For Flash? Yes No
Targets:
Scale X:
Scale Y:
Duration:
Scale Easing:
Wait For Scale? Yes No
Targets:
Skew X:
Skew Y:
Duration:
Skew Easing:
Wait For Skew? Yes No
Common Event ID: