<DragonBone Settings>
Battler: Conglomerate
Scalex: -1.1
Scaley: 1.1
Width: 150
Height: 120

Ani Wait: Idle
Ani Walk: Idle
Ani Attack: Attack A
Ani Swing: Attack B
Ani Thrust: Attack C
Ani Missile: Attack C
Ani Skill: Attack C
Ani Chant: Idle
Ani Spell: Attack C
Ani Item: Attack A
Ani Guard: Idle
Ani Evade: Idle
Ani Damage: Damage
Ani Abnormal: Idle 
Ani Sleep: Idle 
Ani Dying: Idle
Ani Dead: Damage
Ani Victory: Idle
Ani Escape: Idle

Replace Sprite
</DragonBone Settings>

Available Motions:
Attack A - Spell Cast
Attack B - Melee Attack
Damage
Idle

Sample Action Sequence:
<Target Action>
face user: target
motion Attack B: user
wait: 35
action effect
JUMP targets: -15, 6
move targets: BACKWARD, 40, 5
face targets: FORWARD
animation 74: targets
action animation: targets
wait: 45
</Target Action>
