<DragonBone Settings>
Battler: DragonKnightSlime
Scalex: -1.0
Scaley: 1.0
Width: 150
Height: 120

Ani Wait: Idle
Ani Walk: Idle
Ani Attack: Attack A
Ani Swing: Attack B
Ani Thrust: Attack B
Ani Missile: Attack B
Ani Skill: Skill A
Ani Chant: Casting
Ani Spell: Skill B
Ani Item: Attack A
Ani Guard: Idle
Ani Evade: Idle
Ani Damage: Damage
Ani Abnormal: Idle 
Ani Sleep: Idle 
Ani Dying: Idle
Ani Dead: Damage
Ani Victory: Victory
Ani Escape: Idle

Replace Sprite
</DragonBone Settings>

Available Motions
Attack A - Spear Thrust
Attack B - Spear Slash
Damage
Idle

Sample Action Sequence:
<Setup Action>
display action
immortal: targets, true
</Setup Action>

<target action>
move user: targets, front base, 25, offset x -110
motion Attack A: user
wait: 29
action animation: target
action effect
wait: 40
</target action>


<Finish Action>
immortal: targets, false
</Finish Action>