<Attack animation: 7>
<DragonBone Settings>
Battler: Flynn
Scalex: -0.8
Scaley: 0.8

Ani Wait: Idle
Ani Walk: Idle
Ani Attack: Attack
Ani Swing: Attack
Ani Thrust: Attack 
Ani Missile: Attack
Ani Skill: Skill Special
Ani Chant: Skill Special
Ani Spell: Skill Special
Ani Item: Skill Special
Ani Guard: Idle
Ani Evade: Idle
Ani Damage: Damage
Ani Abnormal: Idle 
Ani Sleep: Idle 
Ani Dying: Damage
Ani Victory: Idle
Ani Escape: Idle

Replace Sprite
</DragonBone Settings>

Available Motions:
Attack
Damage
Idle
Skill Special
Skill Special B
Skill Special C


Example YEP Action sequence skill
-Default attack-
<setup action>
display action
immortal: targets, true
</setup action>

<target action>
move user: targets, front, 15, auto offset x -220
wait: 6
motion Attack: user
wait: 30
animation 67: target
action effect
wait: 15
</target action>
