<Attack animation: 7>
<DragonBone Settings>
Battler: Jubokko
Scalex: -0.25
Scaley: 0.25

Ani Wait: Idle
Ani Walk: Idle
Ani Attack: Attack
Ani Swing: Attack
Ani Thrust: Attack
Ani Missile: Attack
Ani Skill: Skill
Ani Chant: Idle
Ani Spell: Skill
Ani Item: Skill
Ani Guard: Idle
Ani Evade: Idle
Ani Damage: Damage
Ani Abnormal: Idle 
Ani Sleep: Idle 
Ani Dying: Damage
Ani Victory: Idle
Ani Escape: Idle

Replace Sprite
</DragonBone Settings>

Available Motions:
Attack
Damage
Idle
Skill
Skill B
Skill C
Skill D


--Sample Action Sequence--
<setup action>
display action
immortal: targets, true
</setup action>

<target action>
motion Skill B: user
wait: 30
animation 18: target
action effect
wait: 15
</target action>