#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif


#include "codegen/il2cpp-codegen-metadata.h"





// 0x00000001 System.Byte[] UnityEngine.ImageConversion::EncodeToPNG(UnityEngine.Texture2D)
extern void ImageConversion_EncodeToPNG_m0804AD31B83C653AEBB234F6CC31A02D4FA7C945 (void);
// 0x00000002 System.Boolean UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[],System.Boolean)
extern void ImageConversion_LoadImage_m292ADCEED268A0A0AAD532BAB8D1710CF0FC8AEF (void);
// 0x00000003 System.Boolean UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[])
extern void ImageConversion_LoadImage_m1797365F78319B68638DE8BB02836F8D60760041 (void);
static Il2CppMethodPointer s_methodPointers[3] = 
{
	ImageConversion_EncodeToPNG_m0804AD31B83C653AEBB234F6CC31A02D4FA7C945,
	ImageConversion_LoadImage_m292ADCEED268A0A0AAD532BAB8D1710CF0FC8AEF,
	ImageConversion_LoadImage_m1797365F78319B68638DE8BB02836F8D60760041,
};
static const int32_t s_InvokerIndices[3] = 
{
	9400,
	7067,
	7837,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_ImageConversionModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_ImageConversionModule_CodeGenModule = 
{
	"UnityEngine.ImageConversionModule.dll",
	3,
	s_methodPointers,
	0,
	NULL,
	s_InvokerIndices,
	0,
	NULL,
	0,
	NULL,
	0,
	NULL,
	NULL,
	NULL, // module initializer,
	NULL,
	NULL,
	NULL,
};
