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＝＝＝　Animations Fusion 2 Sample Edition - User Manual　 ＝＝＝
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★★★　Foreword　★★★

Thank you for downloading Animations Fusion 2 Sample Edition!
Please read through the following manual before using the product.

★★★　Pack Content　★★★

〇　Spritesheet (.png) Files × 4
	02. Shuriken Front 30/60 FPS
	12. Shadow Gate 30/60 FPS

〇　RPG Maker MV Sample Project (Copy-paste the animations in the sample database directly into your project's database)
	*It is highly recommended to use a plugin to change the Animation Framerate of your project for best results

〇　Effekseer (.efkefc) Files × 2
	02. Shuriken Front
	12. Shadow Gate

〇　plugin/libs Files (Provided by https://effekseer.github.io/en/)
	1. effekseer.min.js
	2. effekseer.wasm
	3. EffekseerForRPGMakerMZ_Ex.js

〇　RPG Maker MZ Demo Project (Copy-paste the animations in the sample database directly into your project's database)

〇　Sound Effect (.ogg) Files × 2

〇　Animations Fusion 2 Sample Edition Manual (This document)

★★★　Asset Installation Instructions　- Spritesheet ★★★

〇 Installing the Spritesheet Assets:
1. Open the "Spritesheet" Folder found in the same file directory as this manual.
2. Copy (Right-click > "Copy") all the content in the folder.
3. Open your RPG Maker MV/VX Ace/VX project's folder.
4. In the project folder, open the "img", then "animations" folder.
5. Paste all copied content into the "animations" folder.

〇 Installing the SFX Assets:
1. Open the "SFX" Folder found in the same file directory as this manual.
2. Copy (Right-click > "Copy") all the files in the folder.
3. Open your RPG Maker MZ project's folder, then navigate to the "audio" > "se" Folder.
4. Paste all the Sound effect files there.

〇 Installing the RPG Maker MV Presets:
1. Open the RPG Maker MV Demo project AND your RPG Maker MV project in SEPARATE instances of RPG Maker MV.
2. Open the Database for both projects, and navigate to the "Animations" tab.
3. Copy the animation entries from the Demo project.
4. Paste the animation entries into your project.

★★★　Asset Installation Instructions　- Effekseer ★★★

〇 Installing the Effekseer Assets:
1. Open the "VFX" Folder found in the same file directory as this manual.
2. Copy (Right-click > "Copy") the entire "effects" folder.
3. Open your RPG Maker MZ project's folder.
4. Paste the "effects" folder there.

〇 Installing the SFX Assets:
1. Open the "SFX" Folder found in the same file directory as this manual.
2. Copy (Right-click > "Copy") all the files in the folder.
3. Open your RPG Maker MZ project's folder, then navigate to the "audio" > "se" Folder.
4. Paste all the Sound effect files there.

〇 Installing the plugin/lib files:
1. Open the "libs" Folder found in the same file directory as this manual.
2. Copy (Right-click > "Copy") all the files in the folder.
3. Open your RPG Maker MZ project's folder, then navigate to the "js" > "libs" folder.
4. Paste all the files there.

1. Open the "plugins" Folder found in the same file directory as this manual.
2. Copy (Right-click > "Copy") all the files in the folder.
3. Open your RPG Maker MZ project's folder, then navigate to the "js" > "plugins" folder.
4. Paste all the files there.

〇 Installing the RPG Maker MZ Presets:
1. Open the RPG Maker MZ Demo project AND your RPG Maker MZ project in SEPARATE instances of RPG Maker MZ.
2. Open the Database for both projects, and navigate to the "Animations" tab.
3. Copy the animation entries from the Demo project.
4. Paste the animation entries into your project.

★★★　Asset Specifications　★★★

〇　For spritesheets, each frame is 192x192 pixels (sized for RPG Maker, SRPG Studio), each spritesheet has 5 columns and 2 ~ 20 rows (for a maximum of 100 frames per sheet)

〇 For effekseer, having less than the requirements may result in slower/lagging animation playback.

〇 WINDOWS:

OS: Microsoft Windows® 8.1/10 (64bit)
Processor: Intel Core i3-4340 or better
Memory: 8 GB RAM
Graphics: Compatible OpenGL / VRAM 1GB or better

〇 MAC:

OS: Mac OS 10.13 or better
Processor: Intel Core i3-4340 or better
Memory: 8 GB RAM
Graphics: Compatible OpenGL / VRAM 1GB or better

★★★　Terms of Use　★★★

The following Terms of Use ("Terms") applies to all the assets included in this product ("Assets").

1. Dreams Circle and its affiliated creators retain all original ownership, copyright, and other rights associated with this product and these Assets.

2. While these Assets were designed to be used for making games, they can be used without restriction for any other purposes.

3. These Assets can be used for any monetary or non-monetary purposes.

4. These Assets can be freely edited and modified.

5. These Assets may not be resold, published, or distributed in any way other than as an integrated part of the project for which they were used for; this applies to Assets that have been edited or modified as well. In addition, any secondary assets derived or created from these Assets, including but not limited to: sprite sheets, images, sound effects, etc., also fall under these terms and limitations.

6. When selling, publishing, or distributing any project in which these Assets have been used, directly or indirectly, in parts or in whole, it is mandatory to include the following as part of the credits:

Animations Fusion 2 © Dreams Circle

7. Dreams Circle and its affiliated creators are not liable for any damages or issues that may arise as a result of using these Assets.

★★★　Support　★★★

If you have any questions regarding the product, please reach out to us at:
(Please note that we are only able to address questions pertaining to the product.)

contact@dreams-circle.com

You can also visit our official X/Twitter account for any updates or announcement regarding Dreams Circle and our Products:

https://twitter.com/dreams_circle

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＝＝＝　Animations Fusion 2 Sample Edition - User Manual　＝＝＝
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©　Dreams Circle

*The RPG Maker brand and "RPG Maker MZ" are owned by their respective owners in respective regions and are not affiliated with Dreams Circle.
