Initialize engine version: 5.6.3p2 (b3d7a6428558)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 5700 Series (ID=0x68b8)
    Vendor:   ATI
    VRAM:     1010 MB
    Driver:   15.301.1901.0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\uemura\Desktop\生意気な妹に催眠アプリを使ってお仕置きした結果_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\uemura\Desktop\生意気な妹に催眠アプリを使ってお仕置きした結果_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\uemura\Desktop\生意気な妹に催眠アプリを使ってお仕置きした結果_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\uemura\Desktop\生意気な妹に催眠アプリを使ってお仕置きした結果_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\uemura\Desktop\生意気な妹に催眠アプリを使ってお仕置きした結果_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\uemura\Desktop\生意気な妹に催眠アプリを使ってお仕置きした結果_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\uemura\Desktop\生意気な妹に催眠アプリを使ってお仕置きした結果_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\uemura\Desktop\生意気な妹に催眠アプリを使ってお仕置きした結果_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\uemura\Desktop\生意気な妹に催眠アプリを使ってお仕置きした結果_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\uemura\Desktop\生意気な妹に催眠アプリを使ってお仕置きした結果_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.201 seconds
Platform assembly: C:\Users\uemura\Desktop\生意気な妹に催眠アプリを使ってお仕置きした結果_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\uemura\Desktop\生意気な妹に催眠アプリを使ってお仕置きした結果_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.287475 ms
Utage Ver 3.2.3 Start!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 31b0 -> priority: 1 
  Thread -> id: 14c4 -> priority: 1 
  Thread -> id: 3184 -> priority: 1 
  Thread -> id: 119c -> priority: 1 
