Karin's Skin Diving Diary! plus (demo ver)

Ver.1.2

User's Guide

目次

  • Introduction
  • System Requirements
  • Story
  • How to play
  • Save
  • Troubleshooting(FAQ)
  • Terms of Use
  • Contact Information
  • Introduction

    Thank you for your download of Karin's Skin Diving Diary! plus (demo ver). Prior to play, please review this User's Guide carefully for proper use of the product. This is a click adventure game which includes such scenes as female nudity and drowning. R 15+ ONLY. This game shall not be shown, lent nor sold to those under the age of 15.

    Uninstall

    The program of the game does not use nor overwrite such things as registries and System folders that are difficult to get hold of. If you like to uninstall the game, just use the Recycle Bin.

    System Requirements

    You are required the system requirements said below.
    If you have trouble, check the requirements first, and then ask the supporters written in this manual about the trouble.

    Recommendedminimum
    OSWindows 7Windows 7~10
    CPUCorei5 or greaterAtomN280 or greater
    Memory1GB or more Free space256MB or more Free space
    Display1024 x 768 pixels (true color) or greater
    DevicesPointing device(Mouse, pen-tablet, touch-pad or etc..)
    graphics cardA graphic card and a sound card that support DirectX8.

    Story

    The Storia Islands, located in the Southern Hemisphere. In one of the Islands called "Shanties Island," Karin lived a life helping her grandfather, Ziji, who has mined fuel stones. Once prosperous, the Shanties Island had few fuel stones now, so it was getting harder and harder to mine them. Because Karin was good at diving, she found them under the sea, dove to fish and enjoyed her underwater life helping Ziji. But, worried about Karin, who dove too deeply, he told her to carry a high-tech supporting robot when she swam. The small, amphibious robot was named "Cubot," which always went after her and made sure she was alive in whatever situation she was drowned... This is You. Here starts a short story of exploration of the Storia Islands with Karin.

    How to play

    You use only your mouse (or a pen tablet or a pointing device for a tablet PC). No need to use keyboards.

    Title screen and Adventure parts

    Launch the game and select a save file in the title, and here boots up the rescure robot you control. It's like you control it through your PC monitor...Anyway, don't think too much about that! After Karin and Ziji's conversation, buttons below are activated so you can use them now.

    MoveShe opens a map and goes somewhere else.
    TalkShe talks with a person in her current place or proceeds an event.
    When message choices are shown, she cannot select again.
    DiveShe dives into the nearest sea. She gets credit through salvage and fishing.
    PhotoYou see photos (illustrations) she has gotten.
    Through this button, you can zoom in by using the button above to the right, so you can enjoy them in high-resolution.

    Diving parts

  • Karin's action
  • In the Adventure Part click the Dive button and the Diving Part starts. Karin dives underwater without any equipment. Karin dives into the sea floor first, and then swims to the right. You cannot decide which way Karin swims to. All you can do to Karin is make her come to the surface by the Rise button.
  • Score bonus
  • When Karin reaches the sea floor, the bonus rate (which starts from 1.0) gets to increase. The credit you get as rewards is: points you get by getting fish x the bonus rate. The longer she stays underwater, the more you get much more rewards. If she is drowned, however, the bonus rate is always 0.5 only! If Karin is drowned, use the Rescue button to rescue her. The reduced rewards are said to be used for her medical treatment. Anyway, even if she is drowned, you'll never lose your credit to less than you had before diving!
  • Rising timing
  • There is no Oxygen Gauge in this game but you can easily see when she is drowned. After consuming half the oxygen, Karin breathes out. The rest of the oxygen consumed, she is drowned. When she breathes out, check the bonus rate at that time. This can make an estimate of when to float. For example, in level 1, she breathes out when the bonus rate is around 1.4. This means that she will be drowned when the rate is 1.8 because she consumed half the oxygen from 1.0 to 1.4. Easy enough? But be careful not to be absorbed in fishing, leading to failure. In the first several divings, come to the surface soon.
  • Let's catch fish!
  • Click fish to get it and you'll get points. Each of fishes has its own effect, and it is explained in conversations in the game. For those who want to know it in advance, put this Fish Chart on the side of the screen. Up to an area, some kinds of fish never appear. Shanties Island have little fish. There is only half the number of all kinds of fish there. Shanties Island is not good for fishing. You should practise monitoring Karin and get materials.
  • Material collection and usage of materials
  • There are various kinds of materials like fuel stones under the sea. Click one to get it. It is put in the inventories below. Maximum:99. These materials are required in the Adventure Part, you should keep at least 10. In the Diving Part, drag a material from the inventories and you can use it as an item. Each material has its effect as below:
    Fuel StoneMakes fish run away from the point where the stone is dropped for a while.
    (For this item only, the point where you used is important.)
    Aqua CottonMakes Karin not to consume the oxygen for a while.
    PearlMakes the value of fish reversed for a while.
    (For example, if you get a dolphin, you incerase your current points to six-fifth, not lose to four fifth.)
    FossilAttracts much fish for a while.
    Be careful: You cannot put the same item more than one (for example, you can put A pearl and fossil at the same time, but not stoneS, cottonS, pearlS, or fossilS). You don't lose materials if Karin is drowned, but those already used never come back.

    Save

    This is game is automatically saved, after the conversation and coming to the surface to get rewards. Whenever you finish the game, the latest data is saved. However, if you finish the game during the diving, the data is not saved. It's saved only after Karin's face appears from the surface and the rewards are decided. So if a diving is not satisfying, you can reset the data before the diving. To reset the game without saving, finish the game or click the wheel above to the left and push the Reset button for a while.

    Troubleshooting(FAQ)

    Q.No sooner had I launched the game, an error occurred!

    A. Activate this program by the startup exe file for launching that is packed together. When you launch the game only for the first time, you have to receive the User Confirmation online. Without it, you cannot start the game properly. I have been asked about the errors which they say occurred by the malfunction of their security software. If you cannot start the game properly even though you completed the Confirmation and launched it by the exe. file, please ask the store where you bought it.

    Q. Can I use the save file of the trial version in the product version as well?

    A. Yes, you can. Copy the save.sav file to that of the product version. If you like to inherit the settings you made in the Option of the trial version to the product version, copy the profile.ini file to the same place where the executable file is located.

    Q.Difficult to remember the effects of each fish!

    A. Put the Fish Chart packed together with the game on the side of the screen.

    Q.I have no idea what I should do!

    A.I offer official FAQs only in Japanese. I hope they will be of help.

    Q.Too loud (or almost unable to hear)!

    A.Click the wheel icon above to the left and you can adjust the volume.

    Q.The game is heavy!

    A. Click the wheel icon above to the left and check "half frame.". The frame rate is now 30fps, so the game would be light.

    Q.No full screen?

    A. Sorry, but you cannot play this game in full screen.

    Q.Why is the screen of this game vertically oriented?

    A. This game had been planned for smartphones, available for various kinds of them, considering resolutions and the UI. But I changed it for Windows after all. That is the reason.

    Terms of Use

    Note: The Terms of Use below is to be interpreted in Japanese language only.
    Following is an abridged version of the Terms provided in English for your informational purposes.

    1. Please use this software in full understanding and consent of the terms of use.
    2. All contents of this software are subject to relevant copyright laws, and all such copyrights are retained by Fox.(Refer to this user's guide for an author's information.)
    3. Any violation of copyrights including unauthorized reproduction, distribution, sale, or publication is prohibited by law.
    4. The developer and the copyright owner of this program is not liable for any type of damages caused by use of this application. The application is to be used at your own risk.
    5. All matters pertaining to this product are subject to laws of Japan Violations will be subject to prosecution by the copyright owner as well as Japanese courts of law and law enforcement agencies for recovery of damages incurred.

    はじめに

    「カリンの素潜り日記帳!plus(体験版)」(以下「本ソフトウェア」という)をご利用になる前に、この「ご利用規約」をよくお読みいただき、これらの条件に同意された場合にのみ、本ソフトウェアをご利用ください。本ソフトウェアをご利用になったユーザーは、利用規約のすべての条件に同意したものとみなされます。この規約をお守りいただけなかったり、不正な方法によって本ソフトウェアを入手するなどの違反行為をされた場合には、ただちに本ソフトウェアの利用権利、およびユーザーサポートを受ける権利は消失し、状況に応じた制裁を受けることに承諾したものとみなされます。

    著作権

    本ソフトウェアの全内容(写真、イラスト、キャラクター、動画、文章、音楽、プログラムなどのデータ等)は、著作権法、条約およびその他の法律で保護されています。 本ソフトウェアに含まれるイラスト、キャラクター、モーション、文章、プログラム、効果音等は全てFoxEyeで活動しているFoxが著作権を保持しています。 また、英語版の作成にあたり、ゲーム本編、および本マニュアルの翻訳をTPLS 様(ホームページには年齢制限があります)にご協力いただきました。 カリンのキャラクターボイスは ふらんべりー*でご活躍されている なしのまりも様にご協力いただきました。 ゲーム中で使用されているBGMの著作権は、DOVA-SYNDROMEでご活躍されている  えむゆーず様(タイトルBGM:宇宙飛行士)、風可&葉羽 様(水中イラストシーンBGM1:雲珠(うず))、稿屋 隆 様(水中イラストシーンBGM2:変遷)、トロニカ 様(霧の漁場と海女の岩場の水中のBGM:night light)、 群青ライナーノーツ( http://shinsanworks.com/ )でご活躍されている しんさんわーくす様(コスモスハーバーとフィッシャーズポートの水中のBGM:光の中で)、 MA2 Soundでご活躍されている MATSU様(バラック島と海溝の水中のBGM:flow of the river)、 Yuli Audio Craftでご活躍されている ユウリ様(コスモスハーバーBGM:軽やかステップ)がそれぞれ権利を保持しています。

    禁止事項

    以下の行為、またはこれに該当する恐れのある行為は一切禁止しております

  • 本ソフトウェアの全内容又はその一部について、FoxEye、また各著作者に無断で複製、改変、編集、アップロード、提示、送信、上映、頒布、販売、リバース・エンジニアリング、逆アセンブル、逆コンパイルその他これに類する行為を行う行為
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  • 免責事項

    FoxEye、及び各開発者は、本ソフトウェアの内容について細心の注意を払っておりますが、FoxEye、及び各開発者は本ソフトウェアの内容が正確であること、信頼できること、有用であること、ユーザーの目的に適合すること等に関しましては、一切保証いたしません。本ソフトウェアの情報、サービス等は、ご購入いただいたそのままの状態で提供されます。本ソフトウェアのご利用により何らかの損害、被害が生じたとしても、FoxEye、及び各開発者は一切責任を負いませんので、本ソフトウェアは、あくまでご自身の責任においてご利用下さい。同様に、本ソフトウェアのサービスの停止、欠陥及びそれらが原因で発生した損失や損害についても、FoxEye、及び各開発者は一切責任を負いませんのでご注意ください。本ソフトウェアのバージョンアップ、バグフィックス等は、開発者の好意で行われるものであり、義務ではありません。

    準拠法

    本ソフトウェアの利用並びにこの利用規約の解釈・運用は、日本法に準拠するものといたします。また、この利用規約は日本語によって解釈されるものといたします。

    Contact Information

    Mail support (Your opinion, question and etc)

    http://www.foxeye.squares.net/contact_en.htm
    I make it a rule to check e-mails everyday, but it may take a few days or a week to reply.
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    Please note that resolution of the reported errors is not necessarily guaranteed.

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